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julien taton
June 21, 2019
advanced

How to Ingest an Asset from A to around Z with tops ( Part III )

julien taton
June 21, 2019
advanced
How to Ingest an Asset from A to around Z with tops  ( Part III )

Last part of this series on tops. This one will be on how to connect to shotgun and send a daily to the associated project and asset.

Tagged: houdini, tops, python, shotgun

3 Comments
julien taton
June 21, 2019
advanced

How to Ingest an Asset from A to around Z with tops ( Part II )

julien taton
June 21, 2019
advanced
How to Ingest an Asset from A to around Z with tops  ( Part II )

Continuing with tops. In this second part, I’ll show you how to do a turntable render.

Tagged: houdini, python, tops

1 Comment
julien taton
June 21, 2019
advanced

How to Ingest an Asset from A to around Z with tops ( Part I )

julien taton
June 21, 2019
advanced
How to Ingest an Asset from A to around Z with tops ( Part I )

Let’s dive in back into tops with these series. In this one I’ll show how to export to a desired location with a desired format.

Tagged: houdini, tops, python

4 Comments
julien taton
April 2, 2019
intermediate/advance

Create a Folder structure with TOPS

julien taton
April 2, 2019
intermediate/advance
Create a Folder structure with TOPS

We will use a top network to create a folder structure. We will try to understand some those nodes like python script and python processor.

Tagged: houdini, tops

8 Comments
julien taton
July 8, 2018
easy

Create a point per prim in vex

julien taton
July 8, 2018
easy
Create a point per prim in vex

Simple and efficient way of creating a point at each primitives center

Tagged: houdini, Vex

julien taton
July 4, 2018
intermediate

Create a python snippet container on Null or any node

julien taton
July 4, 2018
intermediate
Create a python snippet container on Null or any node

We will create a simple way of storing python code on a Null node and execute from that node then on any nodes.

Tagged: houdini, python

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julien taton
July 1, 2018
easy

Create a "Nothing Null"

julien taton
July 1, 2018
easy
Create a "Nothing Null"

We will create a null sop with the display and render Flag on. This is quite useful when the

Viewport display is quite heavy.

Tagged: houdini, python

Comment
julien taton
July 1, 2018
easy

Create a Shelf Tool

julien taton
July 1, 2018
easy
Create a Shelf Tool

Hello there! here is a quick way to create shelf tool and call it from the TAB Menu.

Tagged: houdini, utils

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