Projects
Coding
Tutorials & Tips
Photography
Home

Project: Julien

Projects
Coding
Tutorials & Tips
Photography
Home
Create a point per prim in vex
July 8, 2018
easy
julien taton
Create a point per prim in vex
julien taton
July 8, 2018
easy

Create a point per prim in vex

julien taton
July 8, 2018
easy

Just a simple and efficient way of creating a point per prim in vex.

Inside an attribute wrangle put those two lines:

addpoint(0, @P);
removeprim(0, @primnum, 1);

Make sure to have the wrangle run over the primitives.

You can't modify the primitive's P but you can access it :)

Tagged: houdini, Vex

Newer PostCreate a Folder structure with TOPS
Older PostCreate a python snippet container on Null or any node
Back to Top